{
  "id": "detroit-become-human",
  "name": "Detroit: Become Human",
  "publisher": "Quantic Dream",
  "steamAppId": 1222140,
  "exePatterns": [
    "detroitbecomehuman.exe"
  ],
  "bottle": {
    "windowsVersion": "win10",
    "translationLayer": "dxvk",
    "dxvk": false,
    "dxvkAsync": false,
    "enhancedSync": "msync",
    "avxEnabled": true,
    "metalHud": false
  },
  "environment": {
    "WINEDLLOVERRIDES": "vulkan-1=b",
    "MVK_CONFIG_USE_METAL_PRIVATE_API": "1"
  },
  "winetricks": [
    "vcrun2022"
  ],
  "launchArgs": "",
  "notes": "Quantic Dream Vulkan → DXVK/MoltenVK (DOOM Eternal class). Launch DetroitBecomeHuman.exe with SteamAppId=1222140. GPTK/D3DMetal does not translate Vulkan. First launch compiles shaders into ShaderCache. Do not use Libraries.rgl.",
  "status": "guessed"
}
