{
  "id": "monster-hunter-rise",
  "name": "Monster Hunter Rise",
  "publisher": "Capcom",
  "steamAppId": 1446780,
  "exePatterns": [
    "monsterhunterrise.exe"
  ],
  "bottle": {
    "windowsVersion": "win10",
    "translationLayer": "d3dmetal",
    "dxvk": false,
    "dxvkAsync": false,
    "enhancedSync": "msync",
    "avxEnabled": true,
    "metalHud": false,
    "dxrEnabled": false
  },
  "environment": {
    "WINEDLLOVERRIDES": "d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b",
    "MTL_HUD_ENABLED": "0",
    "D3DM_ENABLE_METALFX": "0",
    "D3DM_SHOW_HUD_STATS": "0"
  },
  "winetricks": [
    "vcrun2019",
    "vcrun2022"
  ],
  "launchArgs": "",
  "notes": "RE Engine DX12 → D3DMetal (Resident Evil 4 remake class; World is the MT Framework sibling). Launch MonsterHunterRise.exe with SteamAppId=1446780. Sunbreak is DLC on this app, not a second SKU. Denuvo was removed; Enigma Protector remains. Online hunts need Steamworks — this profile is for the local/single-player path. Pin CX_GRAPHICS_BACKEND=d3dmetal. Do not use Libraries.rgl or Libraries.vk.",
  "status": "guessed"
}
