assetto-corsa
Launched
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- Layer
- D3DMetal
- Windows
- win10
- Sync
- msync
- DXVK
- false
- AVX
- false
- Executables
- acs.exe, assettocorsa.exe
- Winetricks
- vcrun2019, vcrun2022
- Launch args
- -windowed
Notes
LAUNCHED on the current stack (game-host Wine + D3DMetal via WINEDLLOVERRIDES d3d*=b; native d3dx11_43,d3dcompiler_43=n). Not verified: Kunos UI still dies, standing-start AI stuck at TTS inf. Measured 6 Sep 2026 on M4, macOS 26.5.1, /Volumes/SSD1TB/SteamLibrary/steamapps/common/assettocorsa. Play launches acs.exe (22.8 MB, 64-bit D3D11 sim), not AssettoCorsa.exe (32-bit .NET 4 WPF+CEF). 19:53 Magione solo Lotus; ~22:33 Monza 8 Lotuses loaded then sat still (TYPE=3 start lights TTS 1.#INF00). Session is practice TYPE=1 pits. Launch records on this Mac: up to 514s. Do not launch AssettoCorsa.exe first. Do not switch the bottle to 32-bit. Content Manager / CSP / Pure are not this profile.
Environment
WINEDLLOVERRIDES | d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b;d3dx11_43,d3dcompiler_43=n |
|---|---|
MTL_HUD_ENABLED | 0 |
D3DM_ENABLE_METALFX | 0 |
D3DM_ENABLE_ASYNC_COMMIT | 0 |
D3DM_SHOW_HUD_STATS | 0 |
MONO_PATH | launcher\support |
Agents: GET /api/v1/profiles/assetto-corsa.json or GET /api/v1/games/assetto-corsa.json.