control-ultimate
Guessed
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- Layer
- D3DMetal
- Windows
- win10
- Sync
- msync
- DXVK
- false
- AVX
- true
- Executables
- control_dx12.exe, control_dx11.exe, control.exe
- Winetricks
- vcrun2019, vcrun2022
Notes
Northlight DX12 → D3DMetal. Steam's default launch target is Control.exe, a WinForms DX11/DX12 picker (Mono/.NET), not the engine. Launch Control_DX12.exe directly with SteamAppId=870780 so Steamworks still initialises. Do not use Libraries.rgl or Libraries.vk. DLSS (nvngx_dlss.dll) cannot run on Apple Silicon; the in-game toggle should disable itself. Ray tracing is DXR via D3DMetal and is viable on M3/M4. First run will hitch on PSO translation (DXIL→AIR); subsequent runs cache. renderer.ini lives in the game folder after the first boot.
Environment
WINEDLLOVERRIDES | d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b |
|---|---|
MTL_HUD_ENABLED | 0 |
D3DM_ENABLE_METALFX | 0 |
D3DM_SHOW_HUD_STATS | 0 |
Agents: GET /api/v1/profiles/control-ultimate.json or GET /api/v1/games/control-ultimate.json.