ready-or-not
Guessed
Download JSON
Improve this profile
- Layer
- D3DMetal
- Windows
- win10
- Sync
- msync
- DXVK
- false
- AVX
- true
- Executables
- readyornotsteam-win64-shipping.exe, readyornot-win64-shipping.exe, readyornot.exe
- Winetricks
- vcrun2019, vcrun2022
- Launch args
- -dx12 -NO_EOS_OVERLAY -ResX=1920 -ResY=1080 -fullscreen
- Unreal project
- ReadyOrNot
Notes
UE5 DX12 → D3DMetal. Steam launches ReadyOrNot.exe -dx12 (also has a -dx11 option); that stub only waits on ReadyOrNotSteam-Win64-Shipping.exe. Launch the shipping exe directly with SteamAppId=1144200 and CX_GRAPHICS_BACKEND=d3dmetal (winecx). Game-dir D3D12/D3D12Core.dll is the UE5 agility SDK — if device creation fails, rename that folder. No Easy Anti-Cheat files in this build (Steam appinfo still mentions the Proton EAC runtime tool). EOS overlay disabled via -NO_EOS_OVERLAY. Do not use Libraries.rgl or Libraries.vk.
Environment
WINEDLLOVERRIDES | d3d11,dxgi,d3d12,d3d10,atidxx64,nvapi64,nvngx=b |
|---|---|
MTL_HUD_ENABLED | 0 |
D3DM_ENABLE_METALFX | 0 |
D3DM_SHOW_HUD_STATS | 0 |
Agents: GET /api/v1/profiles/ready-or-not.json or GET /api/v1/games/ready-or-not.json.